学术报告

承办单位:网络与信息系统研究所

时间:2013年10月18日(周五)上午10:00-12:00

地点:理教206

主讲人:伯克利大学高级讲师丹·加西亚

An Introduction to Computational Game Theory

关于计算博弈论的介绍

Dan Garcia, Ph.D.

Senior Lecturer SOE

Electrical Engineering and Computer Science Dept

University of California, Berkeley

ddgarcia@cs.berkeley.edu

Abstract

This talk will present an introduction to the fertile area of computational game theory. At the core of our project is GAMESMAN, an open-source AI architecture developed for solving, playing and analyzing two-person, abstract strategy games (e.g., Tic-Tac-Toe or Chess). Over the past twelve years, over four hundred undergraduates have implemented more than sixty-five games and several advanced software engineering projects. The goal of this talk is to describe the project’s mathematical core, the fruits of our labor, and future research directions.

Speaker’s bio:

Dan Garcia is a Senior Lecturer with Security Of Employment (SOE = "tenured" teaching faculty) in the EECS Department at the University of California, Berkeley, and joined the faculty in the fall of 2000. Dan received his PhD and MS in CS from UC Berkeley in 2000 and 1995, and dual BS degrees in CS and EE from MIT in 1990. He was chosen as an ACM Distinguished Educator in 2012. He serves on the ACM Education Board and Advanced Placement Computer Science Principles Development Committee. He has won all four of the department's teaching awards, and holds the record for the highest teaching effectiveness ratings (6.7/7) in the history of the department's introductory courses.

演讲人简介

丹·加西亚是加州大学伯克利分校EECS系拥有终生资格的高级讲师,于2000年的秋天留校任教。丹于1990年在麻省理工学院获得计算机和电子的双学士学位,并于1995年和2000年从加州大学伯克利分校分别获得计算机的硕士学位和博士学位。在2012年,他被选为ACM协会杰出教育家。他在ACM教育委员会和大学先修课程计算机科学原理发展委员会有任职。他获得了该系总共四个教学成果奖,并保持着该系概论课程的教学效果评分(6.7 /7)的历史最高记录??。